A Mobile Application, most commonly referred to as an app, is a type of application software designed to run on a mobile device, such as a smartphone or tablet computer. Mobile applications frequently serve to provide users with similar services to those accessed on PCs. Apps were originally intended for productivity assistance such as Email, calendar, and contact databases, but the public demand for apps caused rapid expansion into other areas such as mobile games, factory automation, GPS and location-based services, order-tracking, and ticket purchases, so that there are now millions of apps available.
Native apps are built for specific platforms and are written in the languages the platform accepts (for example, Swift and Objective-C for iOS apps and Java or Kotlin for native Android apps). Native apps are fast and responsive, distributed in app stores, offer intuitive user input and output, and don’t require an internet connection. Overall, native apps offer a better user experience but are more expensive than other options.
Hybrid apps are essentially a combination of native apps and web apps. A hybrid app consists of two parts: the first is the back-end code, and the second is a native shell that is downloadable and loads the code using a WebView. Hybrid apps are less expensive than native apps, don’t require a browser, and can leverage device APIs; however, they’re slower than native apps and you can’t customize the application to individual platforms like native apps.
Competitor landscape
analysis and Planning
UI/UX Design and
Prototyping
Information
Architecture Design
Usability Testing
Deployment,
Maintenance & Support
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